AI Insights · Timothy · June 2024
Top 5 Soccer Games on Android in Spain: Q2 2024 Performance
A look at the performance of the top 5 soccer games on Android in Spain during Q2 2024, including trends in downloads, revenue, and weekly active users.
During the second quarter of 2024, the top 5 soccer games on the Android platform in Spain showed varying performance in terms of downloads, revenue, and weekly active users. Here's a detailed look at how each game fared:
EA SPORTS FC™ Mobile Soccer experienced a significant increase in revenue, starting at approximately $20.5K in early April and peaking at around $39.2K in mid-June. Downloads also saw a steady climb, starting from 12.7K in early April and reaching 27K by mid-June. Weekly active users followed a similar trend, beginning at 597K in early April and ending at 917K in late June.
Top Eleven Be a Soccer Manager had a more fluctuating revenue stream, with earnings ranging from $11.8K to $17.6K throughout the quarter. Downloads for this game were relatively low but saw a significant spike, reaching 6.9K in the final week of June. Weekly active users remained stable, fluctuating between 27.9K and 31.8K.
eFootball™ 2024 showed consistent performance in revenue, ranging from $6.9K to $11.8K over the quarter. Downloads were moderate, peaking at 4.5K in late April. The game's weekly active users remained relatively stable, with a slight increase from 130K in early April to 155K in mid-June.
Football Rivals: Online Soccer had a lower revenue range, from $3.3K to $6.3K, with a slight uptick towards the end of the quarter. Downloads were minimal, peaking at just 233 in mid-April. Weekly active users showed some fluctuations but generally trended downward, from 29.7K in early April to 25.7K in late June.
Dream League Soccer 2024 saw a gradual increase in revenue, starting at $2.4K in early April and reaching $3.5K by late June. Downloads were more robust compared to other games, peaking at 7.8K in the last week of June. Weekly active users remained strong, starting at 160K in early April and ending at 175K in late June.
These insights are derived from Sensor Tower's comprehensive data analytics. For a deeper dive into the performance metrics of these games and more, visit Sensor Tower.